Book 6 of the very popular Diary of an 8-Bit Warrior series of the journal of a young Minecraft villager who dares to dream of becoming a Minecraft warrior! THESE ARE THE REAL BOOKS BY CUBE KID! DIARY OF AN 8-BIT WARRIOR (BOOK 6) WAS ORIGINALLY PUBLISHED AS WIMPY VILLAGER KINDLES 15 & 16. … Continue reading DIARY OF AN 8-BIT WARRIOR: FORCING DESTINY, by Cube Kids, Illustrated by Saboten, Andrews McMeel Publishing
Children Books
NOAH BUILDS AN ARK, by Kate Banks, Illustrated by John Rocco, Candlewick Press MUST OWN
A storm is coming -- a big one. How does a young urban boy prepare? A lovely allegorical story about ecology and caring inspired by the ancient tale of stewardship. While his family readies his townhouse for an approaching storm, boarding up windows and laying in groceries, Noah heads to the back garden, where beetles … Continue reading NOAH BUILDS AN ARK, by Kate Banks, Illustrated by John Rocco, Candlewick Press MUST OWN
ANGRY COOKIE, by Laura Dockrill, Illustrated by Maria Karipidou, Walker Books, Candlewick Press BAD REVIEW
Famed spoken-word poet Laura Dockrill's hilarious read-aloud about an outraged baked good! Oooohhh . . . not you again! AGGGHH It's so bright! . . . Close this book this very second, you nosy noodle! Cookie has woken up on the wrong side of the bed and is very angry. You want to know why? … Continue reading ANGRY COOKIE, by Laura Dockrill, Illustrated by Maria Karipidou, Walker Books, Candlewick Press BAD REVIEW
A GREEN PLACE TO BE: THE CREATION OF CENTRAL PARK, by Ashley Benham Yazdani, Candlewick Press
How did Central Park become a vibrant gem in the heart of New York City? Follow the visionaries behind the plan as it springs to green life. In 1858, New York City was growing so fast that new roads and tall buildings threatened to swallow up the remaining open space. The people needed a green … Continue reading A GREEN PLACE TO BE: THE CREATION OF CENTRAL PARK, by Ashley Benham Yazdani, Candlewick Press
YOU ARE THE LIGHT, by Aaron Becker, Candlewick Studio, Candlewick Press
With a wondrously simple die-cut book, the Caldecott Honor-winning creator of the Journey trilogy brings his talents further into the light. This is the light that brings the day. Open this beautiful book to find a graphic yellow sun surrounded by a halo of bright die-cut circles. Now hold the page up to the light … Continue reading YOU ARE THE LIGHT, by Aaron Becker, Candlewick Studio, Candlewick Press
AWASIS AND THE WORLD-FAMOUS BANNOCK, by Dallas Hunt and Amanda Strong, Highwater Press
This whimsical story celebrates the revitalization of Cree dialects and traditional methods of storytelling. During an unfortunate mishap, young Awâsis loses Kôhkum’s freshly baked world-famous bannock. Not knowing what to do, Awâsis seeks out a variety of other-than-human relatives willing to help. What adventures are in store for Awâsis? The book includes a pronunciation guide … Continue reading AWASIS AND THE WORLD-FAMOUS BANNOCK, by Dallas Hunt and Amanda Strong, Highwater Press
DIANA DANCES, by Luciano Lozano, Annick Press
A picture book star is born! Diana is struggling in school. She's bored. She can't concentrate. And she really doesn't like math. Diana visits the doctor after her mother receives a call from a concerned school teacher, but the family doctor finds nothing amiss. It's only when Diana hears the soft musical notes filling the … Continue reading DIANA DANCES, by Luciano Lozano, Annick Press
THE DOG WHO WANTED TO FLY, by Kathy Stinson, Illustrated by Brandon James Scott, Annick Press
Who says dogs can't fly? Meet Zora: a dog with a big dream and an even bigger personality. All Zora wants to do is learn how to fly so she can catch that pesky squirrel in her yard. But try as she might to prove to her friend Tully--a skeptical cat--that dogs truly can fly, … Continue reading THE DOG WHO WANTED TO FLY, by Kathy Stinson, Illustrated by Brandon James Scott, Annick Press
TRAPPED IN A VIDEO GAME: THE FINAL BOSS, BOOK FIVE, by Dustin Brady, Andrews McMeel Publishing
Kids who love video games will love this fifth and final installment of the 5-book series about 12-year old Jesse Rigsby and the wild adventures he encounters inside different video games. Age Level: 8-12 Grade Level: 3rd and up Jesse and Eric have ten minutes to save the world. In those ten minutes, they’re supposed … Continue reading TRAPPED IN A VIDEO GAME: THE FINAL BOSS, BOOK FIVE, by Dustin Brady, Andrews McMeel Publishing
FATTY LEGS: A TRUE STORY, by Christy Jordan-Fenton & Margaret Pokiak-Fenton, Illustrated by Liz Amini-Holmes, Annick Press
The moving memoir of an Inuit girl who emerges from a residential school with her spirit intact. Eight-year-old Margaret Pokiak has set her sights on learning to read, even though it means leaving her village in the high Arctic. Faced with unceasing pressure, her father finally agrees to let her make the five-day journey to … Continue reading FATTY LEGS: A TRUE STORY, by Christy Jordan-Fenton & Margaret Pokiak-Fenton, Illustrated by Liz Amini-Holmes, Annick Press
